Ceramics · Computation · January 2025

Computational Ceramic Forms

Using Blender's generative capabilities to design complex internal geometries for slip-casting molds — porcelain lighting elements with intricate hollow structures impossible through conventional pottery.

The Process

Using Blender's generative capabilities, we design complex internal geometries and organic forms that challenge the boundaries of what's possible in ceramics. These 3D-generated shapes become the basis for our slip-casting molds, creating porcelain objects with intricate hollow structures perfect for lighting applications.

The beauty lies in the dialogue between the computational and the handmade. While the forms are generated algorithmically, each piece requires careful consideration of material properties, wall thickness, and the physics of slip casting. We're not just translating digital forms into clay — we're discovering what new aesthetics emerge when traditional craft meets contemporary design tools.

Material Considerations

  • Wall thickness variation to create subtle light diffusion patterns
  • Surface texture algorithms that translate to interesting glazing possibilities
  • Modular systems where multiple cast elements can combine into larger installations

Current Explorations

Our latest pieces investigate how computational noise functions can create organic, coral-like internal structures that beautifully diffuse light while maintaining structural integrity. Each lamp becomes a unique luminous sculpture — interplay between form and function creating something entirely new.

Blender render of ceramic form showing internal hollow geometry

Slip-cast porcelain piece lit from within, showing light diffusion through wall

Mold and finished cast comparison — studio bench

Interested in this work?

We're open to commissions, collaborations, and material research partnerships.